Hi!
I’m a french canadian software engineer with a mixed background of mobile development, academic research and design. My current interests are all over the place and include algorithms, computer graphics, video games development, all things mobile and statistics.
Projects
2 Sep 2025
Slash - An Unreal Engine 5 experiment
Wanting to learn Unreal Engine 5, I set out to follow this course from Stephen Ulibarri which covers a lot of topics. I ended up falling into many rabbit holes, adding many little details that were not covered by the lectures.
5 Jul 2025
SwiftTracer - A physically based rendering engine
SwiftTracer is a Swift implementation of a physically based rendering engine inspired by PBRT, Mitsuba and many other contributors. It was built to support my research efforts as part of my master’s degree. The engine currently supports several image formats like png, jpg, pfm and exr. See for yourself on github.